Archive for July, 2006

July 28, 2006

Little Man: “One joke short of being a one-joke film.” — Randy Cordova, ARIZONA REPUBLIC (via Defective Yeti)

July 28, 2006

Can the Communist Unicorn’s horn of classless social structure hold up against the Freedom Unicorn’s hooves of capitalist opportunity? Read on to find out.

July 27, 2006

Does it make me a bad person that I think this is about the funniest damn thing I’ve seen in weeks? I guess with all the violence and hopelessness in the world, it’s heartening to know that a simple kick in the balls can provide some escapism.

Though I know I sure wouldn’t want to be any of those guys…

July 26, 2006

Slot machines vs. electronic voting machines. Which one is more secure? No shock there.

July 26, 2006

95 Theses of Geek activism. I agree with most of these, but it’s the spirit that’s important.

July 24, 2006

Ah, diplomacy:

Asked about the allied ambassadors’ broad criticisms, Mr. Bolton said, “What I object to as a matter of tactics is compromising with ourselves before we compromise with our opponents, and by compromising with ourselves, I mean compromising with our friends, too.”

July 24, 2006

Take Pride – T-Shirts inspired by servicemen and women.

July 13, 2006

I swear, the Internet keeps making me more and more interested in design. So it was with much enjoyment that I browsed the 2006 Industrial Design Excellence Awards.

July 13, 2006

These design tips are actually valid for several careers – basically anything that requires some freelancing. Example:

2. 95 percent of any creative profession is shit work.
Only 5 percent is actually, in some simplistic way, fun. In school that is what you focus on; it is 100 percent fun. Tick-tock. In real life, most of the time there is paper work, drafting boring stuff, fact-checking, negotiating, selling, collecting money, paying taxes, and so forth. If you don’t learn to love the boring, aggravating, and stupid parts of your profession and perform them with diligence and care, you will never succeed.

3. If everything is equally important, then nothing is very important.
You hear a lot about details, from “Don’t sweat the details” to “God is in the details.” Both are true, but with a very important explanation: hierarchy. You must decide what is important, and then attend to it first and foremost. Everything is important, yes. But not everything is equally important. A very successful real estate person taught me this. He told me, “Watch King Rat. You’ll get it.”

July 5, 2006

On why geek guys make good boyfriends. Ladies of the world, listen!